*Names in purple are inactive*
Amount of members- 3 Males- 1 Females- 2
Leader- The absolute ruler of the pack. The ruler makes sure everone gets their job done, leads the pack, and makes all of the important choices. There can only be one leader at a time.
Jonesy- Breed: African Wild Dog, Gender: Male, Personality/Description: Jonesy is strongly built with the typical spotted pattern of an African Wild Dog and dark brown eyes. His coat helps him blend in with the shadows and trees and grasses and he can move silently through the territory. He doesn't speak often and when he does his voice is hard and cold. He's not the fastest canine around but he can sure fight.
Betas- The four pack members training to become leader. When the leader is absent, they will all take over, splitting up the leader's jobs evenly. When it is time to choose a new leader, the pack will vote on which beta they want to become the next leader. The rest of the betas will remain betas, and a new beta will be elected to take the place of the beta that became leader.
Guardian- The only member of the pack that can morph into a winged wolf. There can ONLY be one at a time, and when the guardian has pups only ONE of them will inherit the trait. When the guardian dies the guardian gene will be triggered in the pup that is to be the next guardian and ONLY then will he/she be able to morph. At first, it is very hard to control your powers. You become a blood-thirsty fiend that only wants to kill... and you can only morph when you lose your temper. But as time passes you will be able to control and choose when you morph. It is very important that the guardian has offspring. Oh, and one more thing- guardians MUST have self-control or they can become dangerous, out of control monsters.

Chaos- Breed: Grey Wolf, Gender: Female, Personality/Description: Chaos isn't your ordinary every day wolf. Her appeal masks her true emotions with warm ocean blue eyes and saddened facial features. Warm tones of black browns and rustic reds are placed here and there over white fur. Under her coat are well toned muscles that increase in size when she's ready to morph. Wickedly hooked wings appear over her spine, followed by a dirty blood lust look in her eyes. A long scar goes down her right eye which she is blind in only in her morphed form. Her personality isn't much different than her morphed self. Anything that Chaos puts into effort she will accomplish. Chaos is a total mess, always all over the place. Prepare yourself for a busted lip if you intend to make fun of her. She has a sharp tongue and nasty attitude. She eats anything before anything tries to eat her first. History: Chaos was born in DarkPack formerly known as LostPack. Her mother, Candela's worst enemy Mord befriended her and turned her against her mother. All went well until Chaos screwed up big time on a mission Mord sent her on... and she was punished with a missing eye. Candela couldn't fix her completely after she found out, but she did manage to repair her eyesight only when she wasn't in morphed form. Shortly after, Mord mysteriously dissapeared (Candela killed her), and now she appears as a voice in the back of Chaos's head when she is morphed, making her speak in a doubled voice.
Healers- There are three healers for every twenty members of the pack. Yes, they ARE allowed to have mates but only one at a time is allowed to have pups because if they all have pups at the same time then nobody will be able to take care of the pack. Healers are in charge of healing the pack and are very knowledgeable in herbs and what-not. They don't get any fighter training, and therefore, don't really fight.
Head Elite Guard- There is one head elite guard for every five elite guards. They are assigned to five elite guards and are expected to keep them in order. Head elite guards are VERY good fighters, usually the best aside from the guardian. They don't necessarily have to be large, just skilled. They are noble and highly respected.
Elite Guard- There are five elite guards for every twenty members of the pack. They are extremely good fighters led by the head elite guard that specialize in battle. Each elite guard is assigned to a head elite guard, and they are part of a group of five called a "squadron". They typically don't socialize with members of lower ranks.
Head Fighters- Those in charge of training the fighters. They are good fighters, not quite as good as the Elite Guard but still highly respected. They have "squadrons" of their own, and they are each assigned ten fighters to lead. There is one head fighter for every ten fighters.
Fighters- The average pack member that fights and protects the pack by law, but isn't expected to be as noble as the higher ranks. Everyone eventually becomes a fighter, unless you train to become a healer, assasin, or if you are a maiden. There is an unlimited amount of fighters in the pack.
Learners-
The young members of the pack that are training to become either
fighters or healers (usually the leader chooses what they will train
for). They HAVE to be at least two months old to begin training, but
there is no specific age when you stop training. Learners are assigned
to either a fighter, healer, or assassin, depending on what the leader
sees fit.
Maidens- Females that really don't know much of anything and all they're good for is bearing pups. They usually have a very strong blood-line and can bear strong, healthy pups, so they are actually quite important to the pack. Maidens have no choice as to who's pups they'll bear, they just do it. If a maiden DOES get lucky and happens to find a mate, she can then move onto fighter rank... but she can never be anything else usually.

Kisa- Breed: Grey Wolf, Gender: Female, Personality/Description: Kisa is a petite well form fitting young female wolf. Her fur is light around her, the color of freshly fallen snow. Both eyes are a deep rather soothing hue of blue. Kisa's personality is not well rounded. She doesn't know when to speak up, or when she has to talk back. Kisa is polite and lady like, always minding her manners. She has very low self-esteem therefore makes her more self concience about her figure frame and her appeal.
Prisoners- Wolves and dogs/canines that have been caught trespassing or that have been captured from other packs/groups. They are usually treated very badly especially if they are from an enemy pack. Prisoners must fear for their lives... they don't normally last long. Female prisoners may be forced to become maidens.
Pups- The babies of the packs, they are very important as they are the future of everything. Pups are very protected and cannot leave on their own until they are at least two months old.
Mothers- Females who are pregnant or currently taking care of pups. They need to be helped as much as possible.
Assassins- Unlike the guardian who just kills people left and right for the thrill of it, assassins are actually assigned missions by the leader. They are expected to not tell ANYONE about their work, not even their families or else they will pay with their lives. Once you are an assassin there is no gonig back. You quit, you die. End of story. Assassins udergo extremely harsh training overseen solely by the leader and betas in a secret place. There is no specific amount of assassins... it just depends on whether you have the gift for it or not.